Season of the Lost – Mods

New Elemental Well Mods
Aside from the two new Elemental Well mods contained within the seasonal artifact, Bungie has added a bunch to the permanent mod pool. The developers are clearly trying to bring this type of combat style mod up to snuff with the likes of Charged with Light and Warmind Cells.

  • Seeking Wells (2 Arc) – Elemental wells you create will move across the ground toward nearby players.
  • Well of Striking (1 Arc) – Picking up an Arc elemental well grants you additional melee energy. Multiple copies of this mod increase this effect.
  • Bountiful Wells (2 Solar) – Elemental well mods that cause you to spawn elemental wells can now stack, spawning additional wells for each additional copy of the mod you have equipped.
  • Well of Ordnance (1 Solar) – Picking up a Solar elemental well grants you additional grenade energy. Multiple copies of this mod increase this effect.
  • Elemental Shards (2 Stasis) – Stasis shards count as Stasis elemental wells for you.
  • Elemental Time Dilation (3 Stasis) – Elemental well mods that grant you time-limited benefits can now stack, increasing the duration of the effect for each copy of the mod you have equipped.
  • Supreme Wellmaker (3 Stasis) – Casting your Super spawns three Stasis elemental wells near you.
  • Well of Restoration (4 Stasis ) – Picking up a Stasis elemental well grants you additional energy for your ability that has the lowest energy. Multiple copies of this mod increase this effect.
  • Enduring Wells (2 Void) – Increases the lifespan of elemental wells you create. Multiple copies of this mod stack, further extending the lifespan.
  • Well of Utility (1 Void) – Picking up a Void elemental well grants you additional class ability energy. Multiple copies of this mod increase this effect.

New Stasis Mods
With Bungie trying to flesh out Stasis a bit more, they’ve added seven Stasis armor mods. Found in engrams and faction rank-up packages.

Grenade Kickstart (4 Arms) – When your grenade energy is fully expended, you gain grenade energy.
Melee Kickstart (4 Arms) – When your melee energy is fully expended, you gain melee energy.
Stasis Resistance (1 Chest) – Reduces incoming Stasis damage from combatants.
Restorative Finisher (1 Class) – When you use a finisher, you gain a portion of energy for your least-recharged ability. Requires one-tenth of your Super energy.
Utility Kickstart (1 Class) – When your class ability energy is fully expended, you gain class ability energy.
Orbs of Restoration (1 Legs) – Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Power Preservation (3 Helmet) – Your Super final blows create extra Orbs of Power for your allies.
New Ghost Mods
Want more control over your armor’s stat rolls? Check out these new Ghost economy mods. Found in Legendary world engrams.

Discipline Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Discipline, and are more likely to drop with higher Discipline.
Intellect Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Intellect, and are more likely to drop with higher Intellect.
Strength Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Strength, and are more likely to drop with higher Strength.
Mobility Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Mobility, and are more likely to drop with higher Mobility.
Recovery Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Recovery, and are more likely to drop with higher Recovery.
Resilience Armorer (3 Ghost) – Armor pieces with random stats you acquire will have a guaranteed minimum of ten Resilience, and are more likely to drop with higher Resilience.
New Holster Mods
Bungie has added new holster mods to every weapon that has a reload animation. They read: Gradually reloads your stowed [weapon type] over time. Multiple copies of this perk stack to reduce the time taken to fully reload.